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Thursday
Jan202011

Juniors Festival- January 22

U9/U10 Group- Keep Boys and Girls Together

U11/U12 Group- Separate Boys and Girls

I) Partner Juggling Challenges

Procedure

  • Demonstrate the challenge and let the groups practice it for 2 minutes 
  • Compete for 2 minutes and each group keeps track of their highest score.

Challenges

  • Number of juggles back and forth
  • Header only juggles back and forth
  • Feet only juggles back and forth

II) 2v2 To Four Goals 

Set Up

  • Grid 10x10 yards with four goals
  • Two teams, 1 coach with all the soccer balls (Divide the kids into 4-6 teams for this based on our numbers so we will have 2-3 different games going on at the same time)
  • The players who are not up stand just behind the end line in their goals so if a ball is played through the goal they can receive that ball and step onto the field 

Procedure

  • The coach plays the ball to one of the teams and they try to score by passing the ball through either of the goals on the opposite end line.
  • If a goal is scored the team that scored stays on the field and the team that was scored on leaves the field.  The next player up in each line from the team that was scored on step onto the field and attempt to score.
  • If the ball goes out of bounds, all the players are out and four new players step onto the field
  • We want the players who are next up to be active and if the ball is going out over their end line they move so they can receive that ball and begin play with that ball.
  • Play 3 minute games

Key Points

  • Circular movement off of the ball
  • Move after you pass the ball
  • Recognize when the dribbler is going to turn support
  • Read the space created by the defenders

Variations

2v2 With Support Targets

2v2 With Attacking Targets

III) 6v6 Scrimmages 

Play 10 minute games in 4 team round robin tournament

Wednesday
Jan192011

ITD Training- January 19

I) Individual Ball Skills- Moves to Beat Players

  • Side Step
  • In & Out
  • Scissors

II) 1v1 to 4 Goals

Set Up

  • Grid is 15x10 yards with pugg goals at each corner
  • 2 teams with each player having a ball

Procedure

  • The starting attacking team dribbles a ball out to start the game and the first defender steps onto the field to defend her
  • The attacker attempts to score a goal by passing the ball into the pugg goal
  • If a goal is scored or the ball goes over the end line a new defender steps on, the attacking player stays on the field
  • If the defender wins the ball, she tries to score
  • If the ball goes out of bounds on the side line, both players are off and the team who did not kick the ball out brings the new ball on

Key Points

  • Setting up your move with a good angel to beat the defender
  • Changing speed in the set up of the move (some times start slow and accelerate, other times go fast the entire time to throw the defender off) keep the defender guessing with how you will beat them!
  • What move to do when based on where the defender is
  • Avoiding the smash- even though we are trying to beat the defender and go by her, we want to protect the ball- We will add in that you can play back to the next person in your line to avoid the smash

III) 1v1 to Pugg Goals

Set Up

  • Field is 15x10 yards with one pugg goal on the middle of each end line
  • 2 teams with each player having a ball

Procedure

 

  • Same set up as the last game, except now there is only one goal to score on

 

IV) 4v4 Scrimmage

The key to this scrimmage is can the kids recognize when they have a 1v1 and take that opportunity.  We will have to combine all of the movement we have been doing to create these 1v1's and then have players who have the confidence to take their 1v1 when they have the opportunity.

Sunday
Jan162011

Futsol- January 16

I. Diamond Passing Patterns

Set Up

  • Grid is 10x10 with 2 players at each cone

 

Procedure

  • Pass the ball around the grid and follow your pass
  • Move the ball as quickly as you can, always challenge yourself to go faster
  • As they get better add in a second ball
  • If they are really good add in a third ball

Key Points

  • Look at the next person before you check to the ball 
  • Move to the ball at the proper angel and speed
  • Time your run 
  • If a ball is hit out of the grid, how quickly can the group recover and start up again

Pattern #2- Combination Diamond

II. 2v2 With 4 Neutrals

III. Scrimmage

 

Friday
Jan072011

U11 Ball Striking- Training, January 8

I. 3v2 Return To Goal
15 min 

Set Up

  • 3 Teams with the Blue and Green attacking and the Red team defending, 1 Goalie
  • The attacking teams are in three lines and the 3 attackers who are up first line up 4 yards into the field so they have a head start on the defenders
  • The defending team has two lines, one by each post
  • If you have more players you can have more teams or each team can have more players

Procedure

  • The goalie or the coach plays a ball out onto the field and the 3 attackers and 2 defenders enter the field
  • The attacking team will get to the ball first and they will turn and go 3v2 to goal versus the red defenders
  • Once the ball is out of play the coach will play a new ball in for the next 3v2
  • Play for 3 minutes and switch the defending team

Make It Competitive

+1 point for a shot on goal
+3 points for a goal

Add in small counter goals for the defenders to score in for one point 

II. Shooting Technique Progression
15 min 

III. Move and Shot Repetition 
10 min 

IV. 3v2 Return To Goal
15 min

V. Scrimmage 

Thursday
Jan062011

Movement To Avoid The Smash- Training January 6th

I. 4 Person Passing Patterns

II. 4v4 Keep Away

III. Straight Diagonal Keep Away

Set Up

  • Grid is 15x15 or 20x20 depending on the number of players you are using
  • Cones are spaced out every 5 yards to create the side line of the grid
  • Two teams of 4-6 players

Procedure

  • Play keep away in the grid
  • After 5 passes you must play a Straight/Diagonal through the gates that surround the grid
  • The pass and run must be timed where the runner cannot leave the grid before the pass

Straight Run Diagonal Pass

 Straight Pass Diagonal Run

Key Points

  • Move to receive the ball in space to avoid the smash
  • If you receive a ball under pressure, play in 2-3 touches

IV. 6v6 Cut Throat- Avoid The Smash